THE NEXT BIG THING
How Can I Play?
FOOTGOLF FOR DUMMIES
The game of FootGolf is played from the teeing zone with each player aiming for the hole on the green zone in the fewest number of kicks. It is played with minimal supervision of a marshal and depends on the integrity of the player to show consideration for other players and to abide by the rules. All footgolfers should conduct themselves in a disciplined manner demonstrating courtesy at all times and sportsmanship regardless of how competitive they may be. This is the spirit of FootGolf.
Head – Flat cap or Golf style cap
Upper Body – Shirt with collar
Lower Body – Golf style shorts and Knee-high socks (Argyle preferred)
Footwear – Indoor or AstroTurf style trainers
You must have a size 5 soccer ball and a round ball marker. (Optional: FIFG approved tee)
Be prepared on your starting tee at least 10 minutes before your tee time.
(You cannot do that! You cannot practice on the course before you start).
Be ready to tee off!
The Teeing Zone
The player with the best previous score always goes first. Wait for your turn to kick the ball down the fairway. (Tee is optional.) You can kick from the ground or tee up to 2m behind the markers.
When on the fairway, the player furthest from the hole plays first. If any ball is in the way or in a position which is an advantage to you, it must be marked and removed. If your ball interferes with another player, you can mark it. If you hit another ball on the fairway, the other player must replace their ball to the original position.
The Green Zone
You must mark your ball within 3m of the hole. If you don’t mark your ball and it gets hit by another player, you will both be penalized one kick. The correct way to mark the ball is to place your ball marker behind the ball in line with the hole. When putting, you can use the toe or instep but NOT the sole of your shoe to roll the ball.
When in the bunker, you are not allowed to run or scoop the ball out. Remember to rake the bunker for following players upon completion of your kick.
There are two types of water hazards on a FootGolf course:
Yellow (to the front) and Red (to the side)
You cannot do that! If your ball is floating or elevated you have to take a penalty drop (+1 kick)
If your ball is not floating or elevated, you can try and play the ball from the hazard with no penalty but be careful not to touch or move anything
• Play the ball from where you last played
• Play from a point linking where it last crossed the hazard and the flag and go back as far as you like. If the ball crossed the hazard and went into the water green-side you can drop on the hazard line at the point it went in
Red (Both options above) OR…
• Play the ball within 2m of the point of entry
• Play the ball on the opposite side if the hazard equidistant to the hole from the point where it last crossed the hazard line
Out of Bounds
If you kick your ball outside the boundary of the course, you must take a penalty and return to the location where you last kicked.
When it’s windy or there are difficult conditions, you can shout “STOP” when your ball has come to rest and mark it. You cannot pick it up unless another player asks you to. If your ball moves, you can move it back.
Make sure you swap scorecards on the 1st tee and write down the score of your opponent clearly. When you finish each hole, check the scores and remember to sign the scorecard at the end.
• No smoking!
• No drugs!
• No alcohol!
• No abusive language!
• No other sports uniforms or logos!
Visit American FootGolf Federation to read the FIFG FOOTGOLF RULEBOOK at: https://www.footgolf.us/rules
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